Football thinking for kids 7–14
How do you read the game?
Quick feet win the ball. A quick head decides what happens next. comoleo trains the head with short lessons and puzzles on a real pitch, and every principle you master goes into your sticker album.
Android tablets, iPad and phones · 9 languages
You have the ball. Who should you pass to?
Tap a teammate.
- Your team
- Opponents
- Ball
Football IQ
Reading the game is a skill. It can be trained.
Coaches call it football intelligence: seeing the free teammate, knowing where to run before the ball arrives, choosing in a second. The best young players aren't always the fastest. They are the ones who understand what is happening.
It is also the hardest thing to explain to a child. comoleo turns it into a game, one situation at a time.
At training
- One coach, fifteen kids, a few minutes for tactics
- The play is gone before your child sees why the pass was wrong
- Noise, running, no pause button
In comoleo
- The moment freezes, so there is time to look and think
- Every answer is explained on the pitch, right or wrong
- At your own pace: repeat until it clicks, then spot it at the next match
Ten minutes a day, one idea at a time
Every lesson follows the same rhythm, so kids always know what comes next.
Learn the idea
A theory card explains one principle with a drawing, such as “Pass to the free player”.
Solve it on the pitch
Then 4 to 6 puzzles: the right teammate, where to run, shoot or pass. Every answer is explained.
Collect the sticker
Each principle you master goes into the album. Pass the topic exam for a gold one.
The album: 10 topics, 30 stickers
Grouped the way coaches teach them: with the ball, without it, in transition and in defence, plus the rules and set pieces.
159 puzzles inside
- With the ball
- Without the ball
- Transitions
- Defending
- Rules
- Set pieces
Who do I pass to?
Dribble or pass?
Shoot or pass?
Look before you receive
Get open
We lost the ball
We won the ball
Protect your goal
Offside
Set pieces
Made for kids. Checked by parents.
We are parents of a young footballer ourselves. This is the app we wanted for our son.
No ads, no chat
Nobody can message your child. No ads and no links out of the app.
Almost no data
A nickname and an avatar. No real name, no photos, no location.
Pay once
Start with free lessons. Unlock everything with a single payment. No subscription.
Short sessions
5 to 10 minutes before training or on the way to a match.
Tablets first
Designed for Android tablets, and it works just as well on iPad and phones.
Checked by coaches
Every puzzle is reviewed by a youth coach before release.
Pilot clubs · 10 places
For clubs and academies
Coaches set puzzles that match the week's training and see which ideas the group hasn't got yet. The club sees every team in one place. The first 10 clubs get a free season in exchange for feedback.
- Your own puzzles from three templates: pass, run, decide
- A training planner that flags topics you haven't worked on
- The app in your club colours
Prefer email? Write to hello@comoleo.app
Apply as a pilot club
Get early access
Leave your email and we'll write when comoleo launches in your language. No spam. Unsubscribe at any time.
Questions
What is football IQ, and can a child really train it?
It is the ability to read a situation and pick a good action quickly. Like reading, it improves with practice: the more situations a child has seen and understood, the faster they recognise them on the pitch.
What age is comoleo for?
Kids from 7 to 14. Younger players start with simple puzzles, and lessons get harder at levels 2 and 3.
How much will it cost?
The first lessons are free. Everything else unlocks with one payment, with no subscription. We will announce the price at launch.
Is it safe for kids?
There are no ads, no chat and no links out of the app, and we store nothing beyond a nickname. Purchases sit behind a parent check.
Does it replace training?
No. It trains decisions off the pitch so kids recognise situations faster on it. Ten minutes a day is enough.
Which rules do the puzzles use: 7-a-side or 11-a-side?
Puzzles follow 11-a-side rules. Notes explain where 7-a-side and 8-a-side are different, for example offside.
How do you read the game?
Get early access